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Scott Dave Eric 2 |
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Just can't stay away 
Joined: 2012/5/25 19:21
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2nd game vanilla options
Posted on: 2012/6/19 22:59
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Testing Forum poster |
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Just can't stay away 
Joined: 2012/5/25 19:21
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Test summary from TripleA 21:04:47
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Posted on: 2012/6/19 23:04
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TripleA Turn Summary: Germans round 1 |
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Just can't stay away 
Joined: 2012/5/25 21:31
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TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.6
Game History
Round :1
Politics - Germans Game Loaded Japanese are now being played by: Human Germans are now being played by: Human French is now being played by: Human British are now being played by: Human Chinese are now being played by: Human Dutch is now being played by: Human Neutral_Axis are now being played by: Human Neutral_Allies are now being played by: Human ANZAC is now being played by: Human Russians are now being played by: Human UK_Pacific is now being played by: Human Italians are now being played by: Human Neutral_True is now being played by: Human Americans are now being played by: Human
Purchase Units - Germans Germans buy 1 carrier and 1 cruiser; Remaining resources: 2 PUs;
Combat Move - Germans Giving bonus movement to units 1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 submarine moved from 117 Sea Zone to 109 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Greater Southern Germany to Yugoslavia 2 armour moved from Greater Southern Germany to France 1 armour moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Holland Belgium to France 3 mech_infantrys moved from Western Germany to France 1 mech_infantry moved from Western Germany to France 1 artillery moved from Greater Southern Germany to Yugoslavia 1 artillery moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 3 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Greater Southern Germany to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 infantry moved from Holland Belgium to France
Combat - Germans Battle in France Germans attack with 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys French defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 5 armour, 1 artillery, 5 infantry and 4 mech_infantrys in France, round 1 : 6/15 hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 7 infantry in France, round 1 : 5/12 hits 1 infantry owned by the British , 5 infantry owned by the French and 5 infantry owned by the Germans lost in France Germans roll dice for 5 armour, 1 artillery and 4 mech_infantrys in France, round 2 : 4/10 hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 : 2/6 hits 1 infantry owned by the French , 1 armour owned by the British , 1 artillery owned by the British , 1 artillery owned by the French and 2 mech_infantrys owned by the Germans lost in France Germans roll dice for 5 armour, 1 artillery and 2 mech_infantrys in France, round 3 : 2/8 hits French roll dice for 1 armour and 1 fighter in France, round 3 : 2/2 hits 1 armour owned by the French , 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 1 artillery remaining. Battle score for attacker is 20 Casualties for Germans: 5 infantry and 4 mech_infantrys Casualties for French: 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Germans win with 5 armour and 1 artillery remaining. Battle score for attacker is 20 Casualties for Germans: 5 infantry and 4 mech_infantrys Casualties for French: 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour, 1 artillery and 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 2 infantry French defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 1 : 1/3 hits French roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits 1 infantry owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 1 artillery and 8 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 1 artillery and 8 infantry in Yugoslavia, round 1 : 4/12 hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 2/5 hits 2 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 3 armour, 1 artillery and 6 infantry in Yugoslavia, round 2 : 2/10 hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 5 infantry Casualties for Germans: 2 infantry Germans win with 3 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 5 infantry Casualties for Germans: 2 infantry Battle in 111 Sea Zone Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship and 1 cruiser Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 1/1 hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 : 1/3 hits British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 1 : 2/2 hits 1 cruiser owned by the British , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 111 Sea Zone Germans roll dice for 1 bomber and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/2 hits British roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber Casualties for British: 1 battleship and 1 cruiser Germans win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber Casualties for British: 1 battleship and 1 cruiser Battle in 110 Sea Zone Germans attack with 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship and 1 destroyer Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits Germans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 : 1/3 hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 1 : 2/2 hits 2 submarines owned by the Germans lost in 110 Sea Zone Germans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 0/2 hits 1 destroyer owned by the British lost in 110 Sea Zone Germans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 1/3 hits British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship and 1 destroyer Germans win with 2 fighters remaining. Battle score for attacker is 5 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for British: 1 battleship and 1 destroyer Battle in 112 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber French defend with 1 cruiser; British defend with 1 cruiser Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 1 : 3/4 hits French roll dice for 2 cruisers in 112 Sea Zone, round 1 : 1/2 hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the French and 1 cruiser owned by the British lost in 112 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for French: 1 cruiser Casualties for British: 1 cruiser Germans win with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for French: 1 cruiser Casualties for British: 1 cruiser Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 0/2 hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 0/1 hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 2/2 hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 0/1 hits 1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Recording Battle Statistics Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French Setting uses for triggers used this phase.
Non Combat Move - Germans 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 bomber moved from 111 Sea Zone to Western Germany 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis
Place Units - Germans 1 carrier and 1 cruiser placed in 112 Sea Zone
Turn Complete - Germans Germans collect 41 PUs; end with 62 PUs total Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry France : 1 flag, 1 airfield, 5 armour, 1 artillery and 1 factory_minor Slovakia Hungary : 1 infantry Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber Poland : 3 infantry Germany : 1 aaGun, 5 artilleries, 1 factory_minor and 6 infantry Norway : 1 infantry Denmark : 1 infantry 112 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 fighters 113 Sea Zone : 1 transport Bulgaria : 1 flag, 5 infantry
Attach file: triplea_756_G1.tsvg Size: 65.61 KB; Hits: 51
Posted on: 2012/6/20 0:02
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Testing Forum poster |
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Quite a regular 
Joined: 2012/5/25 19:42
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Test summary from TripleA 22:03:29
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Posted on: 2012/6/20 0:03
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TripleA Turn Summary: Russians round 1 |
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Just can't stay away 
Joined: 2012/5/25 19:21
Group:
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TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.6
Game History
Round :1
Purchase Units - Russians Russians buy 2 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians Giving bonus movement to units 1 submarine moved from 127 Sea Zone to 125 Sea Zone
Non Combat Move - Russians 1 infantry moved from Bessarabia to Eastern Poland 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 3 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Novgorod to Baltic States 5 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 2 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 artillery moved from Novgorod to Belarus 1 fighter moved from Novgorod to Eastern Poland 1 aaGun moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Russia to Western Ukraine 2 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 6 infantry moved from Sakha to Amur 6 infantry moved from Buryatia to Amur 1 battleship moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians 3 infantry placed in Novgorod 2 armour and 2 infantry placed in Russia 1 fighter placed in Russia
Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Amur : 18 infantry Belarus : 1 aaGun, 1 artillery and 6 infantry Karelia : 1 infantry Baltic States : 1 infantry Bryansk : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Rostov : 2 infantry Eastern Poland : 1 artillery, 2 fighters, 9 infantry and 1 tactical_bomber Bessarabia : 1 infantry Russia : 1 airfield, 2 armour, 1 factory_major, 1 fighter and 2 infantry Western Ukraine : 1 armour and 1 mech_infantry Volgograd : 1 factory_minor Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 6 infantry 125 Sea Zone : 1 submarine 114 Sea Zone : 1 battleship 115 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 41 / 72 Russians : 37 / 37 Japanese : 26 / 26 British : 29 / 29 UK_Pacific : 16 / 16 ANZAC : 10 / 10 Italians : 10 / 10 Americans : 52 / 52 Chinese : 12 / 12 French : 13 / 0 Dutch : 11 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Attach file: triplea_756_R1.tsvg Size: 67.82 KB; Hits: 52
Posted on: 2012/6/20 0:14
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TripleA Turn Summary: Japanese round 1 |
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Quite a regular 
Joined: 2012/5/25 19:42
Group:
Registered Users
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TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.6
Game History
Round :1
Politics - Japanese Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Purchase Units - Japanese Japanese buy 1 armour, 1 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - Japanese Giving bonus movement to units 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 bomber and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Kiangsu to Yunnan 1 fighter moved from Formosa to Hunan 2 infantry moved from Kiangsi to Hunan 1 bomber moved from Manchuria to Yunnan 1 tactical_bomber moved from Manchuria to Hunan 2 fighters moved from Manchuria to Amur 1 bomber moved from Japan to Amur 1 bomber moved from Japan to Amur 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 tactical_bomber moved from Manchuria to Hunan 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry moved from Manchuria to Amur 1 infantry moved from Korea to Amur 5 fighters and 4 tactical_bombers moved from Japan to Amur 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur 1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone 2 carriers moved from 6 Sea Zone to 5 Sea Zone 2 carriers moved from 5 Sea Zone to 6 Sea Zone 1 cruiser moved from 19 Sea Zone to 5 Sea Zone 1 fighter moved from Okinawa to Amur
Combat - Japanese Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hunan, round 1 : 0/5 hits Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 1/5 hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Japanese win with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/7 hits Chinese roll dice for 3 infantry in Yunnan, round 1 : 0/3 hits 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Japanese win with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Amur Japanese attack with 1 armour, 2 artilleries, 2 bombers, 11 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers Russians defend with 18 infantry Japanese roll dice for 1 battleship and 2 cruisers in Amur, round 1 : 2/3 hits Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 11 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers in Amur, round 1 : 14/30 hits Russians roll dice for 18 infantry in Amur, round 1 : 8/18 hits 16 infantry owned by the Russians , 7 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 11 fighters and 6 tactical_bombers in Amur, round 2 : 11/22 hits Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits 2 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 2 bombers, 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Japanese: 7 infantry and 1 mech_infantry Casualties for Russians: 18 infantry Japanese win with 1 armour, 2 artilleries, 2 bombers, 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Japanese: 7 infantry and 1 mech_infantry Casualties for Russians: 18 infantry Recording Battle Statistics
Non Combat Move - Japanese 6 tactical_bombers moved from Amur to Jehol 3 fighters moved from Amur to Jehol 2 bombers moved from Amur to Jehol 1 aaGun moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 fighter moved from Hunan to Kwangsi 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 4 fighters moved from Amur to 6 Sea Zone 2 fighters moved from Amur to Japan 1 fighter moved from Amur to Japan 1 fighter moved from Amur to Manchuria
Place Units - Japanese 1 armour and 1 infantry placed in Japan 2 transports placed in 6 Sea Zone
Turn Complete - Japanese Japanese collect 33 PUs; end with 36 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour Iwo Jima : 1 infantry Kwangsi : 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers Kiangsi : 1 infantry Japan : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 7 infantry Jehol : 1 aaGun, 2 bombers, 3 fighters and 6 tactical_bombers Okinawa : 1 infantry Manchuria : 1 fighter Yunnan : 1 flag, 3 infantry Hunan : 1 flag, 2 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 1 artillery and 2 infantry Amur : 1 flag, 1 armour and 2 artilleries French Indo China : 1 flag, 2 infantry 36 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport 20 Sea Zone : 1 submarine 5 Sea Zone : 1 battleship, 2 cruisers and 2 transports 6 Sea Zone : 2 carriers, 2 destroyers, 4 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 41 / 72 Russians : 36 / 37 Japanese : 33 / 36 British : 29 / 29 UK_Pacific : 16 / 16 ANZAC : 10 / 10 Italians : 10 / 10 Americans : 52 / 52 Chinese : 8 / 12 French : 11 / 0 Dutch : 11 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Attach file: triplea_756_J1.tsvg Size: 75.06 KB; Hits: 33
Posted on: 2012/6/20 20:07
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TripleA Turn Summary: British round 1 |
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Just can't stay away 
Joined: 2012/5/25 19:21
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TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.6
Game History
Round :1
Combat Move - British Giving bonus movement to units 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 armour moved from Alexandria to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 cruiser moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from Alexandria to 95 Sea Zone 1 carrier, 1 destroyer and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 3 fighters moved from United Kingdom to 109 Sea Zone
Combat - British Battle in 109 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 2 submarines Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 0/2 hits British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 1 : 0/4 hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 1/4 hits 1 submarine owned by the Germans lost in 109 Sea Zone Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 3 : 2/4 hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 95 Sea Zone British attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 1 : 1/4 hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 1 : 1/3 hits 1 destroyer owned by the British lost in 95 Sea Zone British roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/3 hits Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 2/3 hits Units damaged: 1 carrier owned by the British 1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 95 Sea Zone British roll dice for 1 carrier, 1 cruiser and 1 fighter in 95 Sea Zone, round 3 : 0/2 hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 95 Sea Zone, round 3 : 0/2 hits British roll dice for 1 carrier, 1 cruiser and 1 fighter in 95 Sea Zone, round 4 : 1/2 hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 95 Sea Zone, round 4 : 2/2 hits 1 fighter owned by the British , 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 95 Sea Zone British roll dice for 1 cruiser in 95 Sea Zone, round 5 : 1/1 hits Italians roll dice for 1 battleship and 1 transport in 95 Sea Zone, round 5 : 1/1 hits 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 95 Sea Zone Italians win with 1 transport remaining. Battle score for attacker is -17 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 cruiser and 1 destroyer Battle in Ethiopia British attack with 1 armour and 2 infantry Italians defend with 2 infantry British roll dice for 1 armour and 2 infantry in Ethiopia, round 1 : 0/3 hits Italians roll dice for 2 infantry in Ethiopia, round 1 : 2/2 hits 2 infantry owned by the British lost in Ethiopia British roll dice for 1 armour in Ethiopia, round 2 : 1/1 hits Italians roll dice for 2 infantry in Ethiopia, round 2 : 1/2 hits 1 armour owned by the British and 1 infantry owned by the Italians lost in Ethiopia Italians win with 1 infantry remaining. Battle score for attacker is -9 Casualties for British: 1 armour and 2 infantry Casualties for Italians: 1 infantry Recording Battle Statistics
Non Combat Move - British 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 artillery moved from Alexandria to Egypt 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 2 infantry moved from Malaya to Shan State 4 infantry moved from India to Burma 3 fighters moved from 109 Sea Zone to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 infantry moved from Ontario to Quebec 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 3 fighters and 1 tactical_bomber moved from India to Trans-Jordan 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from India to Burma 1 aaGun moved from India to Burma
Place Units - British 2 fighters and 3 infantry placed in United Kingdom
Turn Complete - British British collect 29 PUs; end with 29 PUs total Trigger British 1 Original Territories: British met a national objective for an additional 5 PUs; end with 34 PUs Trigger British 2 No German Submarines: British met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for British :
Shan State : 2 infantry Burma : 1 aaGun, 1 artillery, 1 fighter and 5 infantry India : 1 airfield and 1 harbour Malaya : 1 harbour Kwangtung : 1 harbour and 2 infantry Java : 1 infantry Sumatra : 1 infantry 42 Sea Zone : 1 transport 41 Sea Zone : 1 transport 39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer Iceland : 1 airfield Quebec : 1 factory_minor and 1 infantry Trans-Jordan : 1 artillery, 3 fighters and 1 tactical_bomber Alexandria : 1 infantry Gibraltar : 1 airfield and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 artillery, 1 harbour and 1 infantry Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry United Kingdom : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 5 fighters, 1 harbour and 5 infantry 76 Sea Zone : 1 transport 85 Sea Zone : 1 cruiser
Attach file: triplea_756_B1.tsvg Size: 80.96 KB; Hits: 47
Posted on: 2012/6/20 22:37
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TripleA Turn Summary: UK_Pacific round 1 |
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Just can't stay away 
Joined: 2012/5/25 19:21
Group:
Registered Users
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TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.6
Game History
Round :1
Place Units - UK_Pacific 1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs total Some units change owners in territory India
Territory Summary for UK_Pacific :
India : 1 factory_major Java : 1 flag, Sumatra : 1 flag, Production/PUs Summary :
Germans : 41 / 72 Russians : 36 / 37 Japanese : 33 / 36 British : 29 / 39 UK_Pacific : 24 / 24 ANZAC : 10 / 10 Italians : 10 / 10 Americans : 52 / 52 Chinese : 8 / 12 French : 11 / 0 Dutch : 3 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Attach file: triplea_756_U1.tsvg Size: 81.09 KB; Hits: 47
Posted on: 2012/6/20 22:38
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TripleA Turn Summary: ANZAC round 1 |
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Just can't stay away 
Joined: 2012/5/25 19:21
Group:
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TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.6
Game History
Round :1
Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC Giving bonus movement to units 3 fighters moved from New Zealand to Java 1 fighter moved from Queensland to Java 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 1 submarine moved from 47 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to Northern Territory 1 artillery moved from Queensland to Northern Territory 1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - ANZAC
Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs total Trigger ANZAC 2 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry Queensland : 1 airfield and 1 harbour Northern Territory : 1 artillery and 1 infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 artillery, 1 factory_minor and 2 infantry New Guinea : 2 infantry Java : 4 fighters 46 Sea Zone : 1 transport 54 Sea Zone : 1 destroyer and 1 submarine Trans-Jordan : 1 infantry
Production/PUs Summary :
Germans : 41 / 72 Russians : 36 / 37 Japanese : 33 / 36 British : 29 / 39 UK_Pacific : 24 / 24 ANZAC : 10 / 15 Italians : 10 / 10 Americans : 52 / 52 Chinese : 8 / 12 French : 11 / 0 Dutch : 3 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
Attach file: triplea_756_A1.tsvg Size: 82.42 KB; Hits: 32
Posted on: 2012/6/20 22:48
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TripleA Turn Summary: Italians round 1 |
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Just can't stay away 
Joined: 2012/5/25 21:31
Group:
Registered Users
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TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.6
Game History
Round :1
Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians Giving bonus movement to units 1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 fighter moved from Northern Italy to 93 Sea Zone 2 infantry moved from Albania to Greece 1 armour moved from Albania to Greece 1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to Southern France 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 armour, 4 infantry and 2 mech_infantrys moved from Tobruk to Alexandria
Combat - Italians Battle in 93 Sea Zone Italians attack with 1 cruiser, 1 destroyer and 2 fighters French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 1 : 1/4 hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 1 : 1/2 hits 1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone Italians roll dice for 1 cruiser and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits French roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 12 Casualties for French: 1 cruiser and 1 destroyer Casualties for Italians: 1 destroyer Italians win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 12 Casualties for French: 1 cruiser and 1 destroyer Casualties for Italians: 1 destroyer Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 1 : 3/7 hits Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery and 4 infantry in Greece, round 2 : 1/6 hits Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 4 infantry Casualties for Italians: 1 infantry Italians win with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 4 infantry Casualties for Italians: 1 infantry Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 1 : 1/5 hits French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits 1 infantry owned by the French lost in Southern France Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Italians win with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Battle in Alexandria Italians attack with 1 armour, 4 infantry and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 armour, 4 infantry and 2 mech_infantrys in Alexandria, round 1 : 0/7 hits British roll dice for 1 infantry in Alexandria, round 1 : 1/1 hits 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Alexandria, round 2 : 2/6 hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Italians win with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Recording Battle Statistics Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French Setting uses for triggers used this phase.
Non Combat Move - Italians 2 fighters moved from 93 Sea Zone to Southern Italy
Place Units - Italians 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians Italians collect 16 PUs (1 lost to blockades); end with 18 PUs total Objective Italians 2 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys Kenya : 1 flag, 1 infantry Anglo Egyptian Sudan : 1 flag, 1 infantry Southern France : 1 flag, 1 armour, 2 artilleries, 1 harbour and 1 infantry Northern Italy : 1 aaGun, 1 airfield and 1 factory_major Libya : 1 infantry Southern Italy : 1 aaGun, 1 factory_minor, 2 fighters and 1 harbour
Attach file: triplea_756_I1.tsvg Size: 88.18 KB; Hits: 46
Posted on: 2012/6/20 23:24
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TripleA Turn Summary: Americans round 1 |
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Just can't stay away 
Joined: 2012/5/25 19:21
Group:
Registered Users
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TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.6
Game History
Round :1
Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans Giving bonus movement to units 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from Central United States to Eastern United States 1 fighter moved from Philippines to Guam 1 bomber moved from Philippines to Hawaiian Islands 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 bomber moved from Western United States to Eastern United States 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States 1 armour and 1 mech_infantry moved from Western United States to Eastern United States 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 10 Sea Zone to Hawaiian Islands 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
Non Combat Move - Americans 1 fighter moved from Eastern United States to 101 Sea Zone 1 tactical_bomber moved from Western United States to 101 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 1 fighter moved from Western United States to Hawaiian Islands 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans 1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 1 infantry Guam : 1 airfield and 1 fighter Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour and 3 infantry Midway : 1 airfield 37 Sea Zone : 1 destroyer 26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport 10 Sea Zone : 1 transport 54 Sea Zone : 1 infantry and 1 transport Central United States : 1 factory_major Eastern United States : 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber 106 Sea Zone : 1 armour, 1 destroyer, 1 infantry and 1 transport 101 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 41 / 72 Russians : 36 / 37 Japanese : 33 / 36 British : 27 / 39 UK_Pacific : 24 / 24 ANZAC : 10 / 15 Italians : 17 / 23 Americans : 52 / 53 Chinese : 8 / 12 French : 8 / 0 Dutch : 3 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
Attach file: triplea_756_A1.tsvg Size: 90.86 KB; Hits: 41
Posted on: 2012/6/21 0:29
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TripleA Turn Summary: Chinese round 1 |
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Just can't stay away 
Joined: 2012/5/25 19:21
Group:
Registered Users
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TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.6
Game History
Round :1
Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese Giving bonus movement to units 2 infantry moved from Suiyuyan to Chahar 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan
Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 1 : 1/2 hits Japanese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Chinese win with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 : 2/5 hits Japanese roll dice for 3 infantry in Yunnan, round 1 : 0/3 hits 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Chinese win with 1 fighter and 4 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Recording Battle Statistics
Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan
Place Units - Chinese 4 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Kweichow 2 infantry placed in Szechwan 1 infantry placed in Hopei
Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs total Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Yunnan : 4 infantry Kweichow : 1 infantry Hopei : 1 infantry Szechwan : 1 fighter and 4 infantry Chahar : 2 infantry
Production/PUs Summary :
Germans : 41 / 72 Russians : 36 / 37 Japanese : 31 / 36 British : 27 / 39 UK_Pacific : 24 / 24 ANZAC : 10 / 15 Italians : 17 / 23 Americans : 52 / 53 Chinese : 10 / 16 French : 8 / 0 Dutch : 3 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
Attach file: triplea_756_C1.tsvg Size: 92.65 KB; Hits: 45
Posted on: 2012/6/21 0:36
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TripleA Turn Summary: French round 1 |
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Just can't stay away 
Joined: 2012/5/25 19:21
Group:
Registered Users
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TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.6
Game History
Round :1
Combat Move - French Giving bonus movement to units 1 infantry moved from Tunisia to Libya 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to Nigeria 1 destroyer moved from 72 Sea Zone to 79 Sea Zone
Combat - French Battle in Libya French attack with 1 infantry Italians defend with 1 infantry French roll dice for 1 infantry in Libya, round 1 : 0/1 hits Italians roll dice for 1 infantry in Libya, round 1 : 0/1 hits French roll dice for 1 infantry in Libya, round 2 : 0/1 hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits French roll dice for 1 infantry in Libya, round 3 : 0/1 hits Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits French roll dice for 1 infantry in Libya, round 4 : 1/1 hits Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits 1 infantry owned by the Italians lost in Libya French win, taking Libya from Italians with 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry French win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Recording Battle Statistics
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry Nigeria : 1 infantry United Kingdom : 1 infantry Morocco : 1 infantry Algeria : 1 infantry Libya : 1 flag, 1 infantry 79 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 72 Russians : 36 / 37 Japanese : 31 / 36 British : 27 / 39 UK_Pacific : 24 / 24 ANZAC : 10 / 15 Italians : 16 / 23 Americans : 52 / 53 Chinese : 10 / 16 French : 9 / 0 Dutch : 3 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
Attach file: triplea_756_F1.tsvg Size: 93.44 KB; Hits: 41
Posted on: 2012/6/21 0:42
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TripleA Turn Summary: Germans round 2 |
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Just can't stay away 
Joined: 2012/5/25 21:31
Group:
Registered Users
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TripleA Turn Summary for game: World War II Global 1940 Original, version: 2.6
Game History
Round :2
Purchase Units - Germans Germans buy 2 armour, 1 cruiser, 3 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans 1 unit repaired. Giving bonus movement to units 2 fighters moved from 112 Sea Zone to 109 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone
Combat - Germans Battle in 109 Sea Zone Germans attack with 1 bomber and 2 fighters British defend with 1 destroyer and 1 transport Germans roll dice for 1 bomber and 2 fighters in 109 Sea Zone, round 1 : 1/3 hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 0/1 hits 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Recording Battle Statistics
Non Combat Move - Germans 1 battleship and 2 cruisers moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from 109 Sea Zone to 110 Sea Zone 1 bomber moved from 109 Sea Zone to Western Germany 1 artillery moved from France to Normandy Bordeaux 3 armour moved from France to Greater Southern Germany 1 armour moved from France to Western Germany 1 armour moved from France to Greater Southern Germany 3 armour moved from Yugoslavia to Slovakia Hungary 6 infantry moved from Yugoslavia to Slovakia Hungary 1 artillery moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 5 artilleries moved from Germany to Poland 6 infantry moved from Germany to Poland 1 infantry moved from Finland to Norway
Place Units - Germans 4 transports placed in 113 Sea Zone 1 cruiser placed in 110 Sea Zone 2 armour and 1 tactical_bomber placed in Western Germany 3 infantry placed in Germany
Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs total Trigger Germans 4 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry France : 1 flag, 1 airfield and 1 factory_minor Greater Southern Germany : 4 armour Slovakia Hungary : 3 armour and 7 infantry Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers Romania : 1 artillery and 5 infantry Poland : 5 artilleries and 9 infantry Germany : 1 aaGun, 1 factory_minor and 3 infantry Norway : 2 infantry Denmark : 1 infantry 113 Sea Zone : 5 transports Bulgaria : 1 flag, Yugoslavia : 1 flag, Finland : 1 flag, 4 infantry 110 Sea Zone : 1 battleship, 1 carrier, 3 cruisers and 2 fighters
Production/PUs Summary :
Germans : 41 / 51 Russians : 36 / 37 Japanese : 31 / 36 British : 27 / 39 UK_Pacific : 24 / 24 ANZAC : 10 / 15 Italians : 16 / 23 Americans : 52 / 53 Chinese : 10 / 16 French : 9 / 0 Dutch : 3 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0
Attach file: triplea_756_G2.tsvg Size: 95.46 KB; Hits: 47
Posted on: 2012/6/21 1:30
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Re: Scott Dave Eric 2 |
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Just can't stay away 
Joined: 2012/5/25 21:31
Group:
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2 hits on carrier in 110 sea zone first before planes and cruisers if attack
Posted on: 2012/6/21 1:34
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